Evropa

Training Course: Do IT in Youth Work

5-8 July 2022 | Šibenik, Croatia

The main aim of this training course is to educate youth workers in methods and tools necessary for development of digital competencies of young people.

This training course on digital youth work composed of both online and offline elements aims at empowering youth workers and helping them develop digital competencies of young people they work with.

New generation of youth, born into the 21st century, grew up with technology all around them. Digital youth work today more important than ever – we can use digital media and new technology to enhance youth work. Digital youth work, as stated in different documents, is used to describe work that can happen in face-to-face situations, social and group settings as well as in online environments – or in a mixture of these. It is relevant to all youth work pedagogies and can enhance all types of practice.

During this training course, participants will have the opportunity to learn more about the digital youth work, digital safety, STEM education and how to use different tools, such as LEGO and 3D printing in their work. It is intended for youth workers who are at the beginning of their professional path and want to gain new knowledge in the field of digital youth work.

Training course will be implemented online and offline. Participants will be asked to participate in e-learning course before the live training itself.

General Aim:

• To educate youth workers in methods and tools necessary for development of digital competencies of young people.

Objectives:

• To empower youth workers and other youth work professionals for setting up a strategy for digital youth work
• To present methods, tools and activities which can be used in digital youth work
• To analyze how non-formal learning can be complemented with digital tools and STEM education

• To explore benefits and disadvantages of online learning
• To get familiarized with tools such as Snapchat, TikTok, Miro, and other tools used in youth work

• To experience and learn how to use various spaces (open-air, analog/digital) to create a supporting learning environment (e.g. how to use building blocks such as LEGO to talk about STEM, how to use 3D printing in youth work)

• To support networking and connection of participants in future collaboration in digital youth work

More information at: SALTO